Hellosaurus Creator Studio
Hellosaurus Kid's App
Extended, maintained and shipped an interactive video platform to thousands of families.
The Well
Co-designed and developed 2D puzzle-platformer in Unity with C#.
Made in 5 days, this game was in the top 2% of most popular submissions for Brackey's Game Jam 2021. Leveraged SOLID principles and object-oriented programming strategies, interfaces, Cinemachine, Unity's Particle System, Tilemap and more. |
Sapply n' Roli
Made in 48 hours for the 2023 Global Game Jam at Coexist GameHouse.
WINNER: Best Audio NOMINATIONS: Best Overall Game, Best Narrative Features:
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Rescue Rosie
Solo-designed/developed a top-down 2D action game in Unity.
Features:
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Kid Detective
Freelance-developed a modular crime-solving mechanic for an upcoming detective game from Team JollyFranchers.
Created an extensible user interface and robust puzzle system using delegates, Scriptable Objects, inheritance and Unity's Prefab system. Fully implemented a saving/loading system to preserve player progress throughout the cases In development by Team JollyFranchers. Plans for Steam release. |
(prototype game art)
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Memory Clone
Programmed the core game loop for a classic memory clone from scratch.
Created a competitive computer opponent with a depreciating memory bank of known tiles and designed a branching decision tree for the AI. Play the prototype at simmer.io. |
Dino Maker
Built a dinosaur customization app in Unity. Designed by Hellosaurus Lead Designer Zack Davenport.
Features:
Create your own unique dino here. |